TouchOSC can be configured to receive inputs from four separate, connected game controllers. Each of these connections can be enabled for a control's Gamepad messages to receive input from.
The checkbox at the top left toggles the enabled state of the connection. If a connection is not enabled it will not receive any input.
The name of the game controller to receive input from. Choose any of the currently connected game controllers found on the system using the Browse function.
The configured controller can be removed from the connection using the
The configured controller's GUID will be saved to the configuration between application runs or when the selected controller is disconnected and later re-connected.
The browse button will list all connected game controllers currently found on the system. The list will be updated in real-time and will reflect any controllers added or removed while displaying.