Real-time GPU shader editor
KodeLife Manual

Kontrol Panel · Project

The Kontrol Panel's Project section holds all properties and settings associated with the whole project and the project's final master output image.


Displays a preview of the current project's final output image



Pixel resolution of the 2D color texture to which the final output image of the project will be rendered to.

Render passes by default are configured to use this project resolution for their individual output images, but can be configured to use any custom resolution as well.

Clear Color

RGBA color that the 2D color texture will be cleared to before rendering the project's final output image.


Parameters added at the project level, that will be set and updated for all passes and all shader stages.

Clicking the + button at the end of the header row will open a menu with all available Parameter Types

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