KodeLife gives you 100% native real-time control over GPU power across multiple platforms, with one lightweight app.
Code is checked, evaluated and updated in the background as you type! Quick prototyping of visual effects without having to start up an entire gigabyte-sized engine or wait for compilation.
KodeLife supports all flavors of OpenGL GLSL, as well as platform specific shading languages such as the Metal Shading Language and DirectX HLSL, with more to be added. KodeLife also has basic support for compute shaders.
And KodeLife's polyglottery extends beyond shaders: The UI is currently switchable between English and Japanese, with more language localizations planned.
Take your ideas with you! Available now on macOS, Windows and various flavors of Linux - including Raspberry Pi - with mobile platforms such as iOS and Android in the pipeline.
Development is constantly on-going! If you'd like to see some of the features we have planned for the future, you can check out this blog post.