Real-time GPU shader editor
KodeLife Manual


The main interface is a split view that divides the editor, with integrated display of the final output image, to the left from the Kontrol Panel, with hosts most of KodeLife's controls, to the right.

One of KodeLife's most obvious (and, if we might say so ourselves, maybe coolest) features is the ability to overlay the code you create in the editor directly on top of a real-time rendition of the project's final output image.

You can of course choose to display the output in a variety of alternative layouts or in an external window as well.

hexler.net uses cookies to deliver website content. By continuing without changing your preferences, you agree to our use of cookies.