Protokol

Control protocol test utility
Protokol Manual

Interface · Gamepad Tab


With the Gamepad tab currently active, three functions become available:


Enabled

Activate (or deactivate) the Gamepad Log. By default logging is deactivated.


Options

Configure what information is captured and displayed in the log.

Display

Displays additional information alongside the log data.

  • Timestamp – local computer time, accurate to the nearest millisecond

Events

Configure the log to show / hide certain events.

  • Connect – Gamepad(s) connected to Protokol
  • Disconnect – Gamepad(s) disconnected from Protokol
  • Input – messages received from the Gamepad.

Inputs – Mapped

Configure the log to show / hide specific SDL GameController messages .

  • Stick Left X
  • Stick Left X
  • Stick Right X
  • Stick Right Y
  • Trigger Left
  • Trigger Right
  • Button Up
  • Button Down
  • Button Left
  • Button Right
  • Button A
  • Button B
  • Button X
  • Button Y
  • Button Stick Left
  • Button Stick Right
  • Bumper Left
  • Bumper Right
  • Button Start
  • Button Select
  • Button Home

Inputs – Raw

Configure the log to show / hide generic Gamepad messages.

  • Button
  • Axis


Clear

Clears all log data from the screen and application memory. Clearing can be done at any time.


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